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No. 46

Cathulu

UncommonBalancedPiscesWater

Rising from the stygian depths beyond the veil of time and space comes pure evil personified: Cathulu.

Attack★★★★★
Defense★★★★★
CaptureStarseed or Master Seed
Master Seed19 Moga Cash
Uses15 / 10 / 5

Class

Balanced. Zodiac specialist: strong Zodiac attacks, 10 of them.
Attunement: Its Zodiac matchups count 20% more, good and bad.

Moves

PhysicalPunch
  1. Lv 1Punch I
  2. Lv 10Punch II
  3. Lv 20Punch III
  4. Lv 30Uppercut I
  5. Lv 40Uppercut II
  6. Lv 50Uppercut III
  7. Lv 60Haymaker I
  8. Lv 70Haymaker II
  9. Lv 80Haymaker III
ZodiacSmothering Paw
  1. Lv 1Smothering Paw I
  2. Lv 10Smothering Paw II
  3. Lv 20Smothering Paw III
  4. Lv 30Strangulation I
  5. Lv 40Strangulation II
  6. Lv 50Strangulation III
  7. Lv 60Abyssal Grip I
  8. Lv 70Abyssal Grip II
  9. Lv 80Abyssal Grip III
Ability, debuffConfuse

Befuddle your enemy, increasing the chance they forget to take a turn.

  1. Lv 1Confuse IEnemy has a 15% chance to lose its turn. Lasts 3 turns.
  2. Lv 10Confuse IIEnemy has a 18% chance to lose its turn. Lasts 3 turns.
  3. Lv 20Confuse IIIEnemy has a 21% chance to lose its turn. Lasts 3 turns.
  4. Lv 30Daze IEnemy has a 24% chance to lose its turn. Lasts 4 turns.
  5. Lv 40Daze IIEnemy has a 27% chance to lose its turn. Lasts 4 turns.
  6. Lv 50Daze IIIEnemy has a 30% chance to lose its turn. Lasts 4 turns.
  7. Lv 60Bewilder IEnemy has a 32% chance to lose its turn. Lasts 5 turns.
  8. Lv 70Bewilder IIEnemy has a 33% chance to lose its turn. Lasts 5 turns.
  9. Lv 80Bewilder IIIEnemy has a 35% chance to lose its turn. Lasts 5 turns.
Extra Ability, from level 20Wither

Can follow a Zodiac attack, more often as the Moga grows. Its rank rises every 10 levels, and its name every third rank: Wither, Fade, Rot. Your opponent loses some HP each turn and its heals are cut.

Zodiac matchups

Strong againstAriesTaurusLeoSagittarius
Weak againstGeminiVirgoLibraAquarius

Where to find

Evolution

Cathulu can evolve during Water week (Cancer, Scorpio, Pisces): fire, earth, air and water take turns a week each, from Monday.